Uses
A somewhat comprehensive list of tools, apps, hardware, and more that I use on a daily basis to design and code things. And yeah, that is a Johnny Mnemonic GIF in the background.
Design
- Figma is my primary tool for UI design these days. Made the switch from Sketch in 2022 and haven’t looked back.
- Any motion graphics I create are created in Adobe After Effects. So far I haven’t found a non-Adobe product that’s as good. If anyone has suggestions please message me.
- For any 3D models and video editing I use Blender. Since 2.8 it’s become way simpler to use and in a lot of ways better than expensive paid tools like 3DS Max or Maya.
Development
- I use VS Code as my code editor.
- Chrome is my main browser for both development and general use.
- React is my front end Javascript library of choice. The component-centric mental model is the first thing that truly made sense to me as a designer.
- For 3D effects and image shaders I use three.js. It has a bit of a learning curve but you can do some really powerful stuff with it.
- For CSS, these days I’m using Tailwind CSS.
- For Javascript animations I use Framer Motion, it’s a great way to add spring animations to React and three.js.
System
| Laptop | MSI |
|---|---|
| Operating system | Windows (by the way) |
| Keyboard | EvoFox Deathray |
| Mouse | Redgear A-20 |
| Earbuds | Noise Buds |
